Progress update


A little development update.

I've been working on a new item that will give more variety to the second batch of levels, so stay tuned since I'm planning to release the final version of the game with the full 30 levels before the end of the year.

Believe it or not, designing, creating and play-testing the levels is the most time consuming process, so it has taken a while for me to complete the promised 30 levels.

Thanks to everyone in the community that has given feedback and reported bugs until now.

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